With Life at Stake: AI-Powered Scenarios for Sweden’s At-Risk Youth

© Sundsvall Kommun

Sweden's first municipal AI prevention tool, 'With Life at Stake' uses scenario simulations to help young people navigate gang recruitment, cyberbullying, and peer pressure in a safe, guided setting.

WHEN LECTURES DON'T WORK, EXPERIENCE DOES

Young people today face pressures that traditional prevention methods struggle to address. Gang recruitment, cyberbullying, substance use, school dropout — these are not abstract risks but everyday realities for many. Sundsvall municipality identified a clear gap: existing approaches were too passive, too generic, and too easy to disengage from. Med livet som insats ("With Life at Stake") was built to fill it. Using an AI-powered scenario tool, trained facilitators guide small groups of students through interactive, branching storylines where every decision leads to real consequences, experienced in the moment, in a safe and structured environment.

SWEDEN'S FIRST MUNICIPAL AI TOOL FOR YOUTH PREVENTION

What makes the project genuinely innovative is both its technology and its approach. Built on Sundsvall's open-source Eneo platform, the tool allows new scenarios to be developed quickly as social challenges evolve. Young people never interact with the AI directly — a certified scenario leader controls the session throughout, ensuring safe and responsible use backed by a comprehensive risk assessment. Five scenarios currently cover gang crime, cyberbullying, alcohol and drug pressure, school choices, and absenteeism, tailored to students from year 8 through upper secondary school.

DESIGNED TO SPREAD ACROSS SWEDEN

By shifting from passive information to active, experience-based learning, 'With Life at Stake' meets young people where they are — in schools and youth centres, in groups of up to six, in conversations that feel relevant to their lives. The open-source foundation means other municipalities can adopt and adapt the tool freely, with Sundsvall actively offering a free trial period and sharing source codes with interested partners, demonstrating that responsible, well-designed AI can be a powerful tool for youth safeguarding when placed in the right hands.

Project owner
Lisa Tynnemark
Deputy Chair of Sundsvall Municipal Executive Committee, Sweden
Project team
Robert Gatugård
Drug Prevention Coordinator, Sundsvall Municipality, Sweden
Project team
Madelene Adestedt
Communications Manager
Project team
Staffan Westerlund
IT Project Manager